Difference between revisions of "Awakening"

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== About Awakening ==
 
== About Awakening ==
  
The Awakening server is a custom made [https://awakening.wurm-unlimited.net/map/Awakening/ world] that is set in a parallel universe of [https://www.wurmpedia.com Wurm Online], many thousands of years into the future. Players may choose from four different [[Awakening (kingdoms)|kingdoms]]. All of the kingdoms have their own [[Awakening (religion)|religions]]. There are no priests, but instead ten different types of [[Awakening (adepts)|"adepts"]], such as wizards, witches, sorcerers and paladins etc. The kingdoms share a market based [[Awakening (economy)|economy]], with custom [[Awakening (merchants)|merchant]] NPC:s who will buy and sell wares from players. Two of the kingdoms live within huge PvE zones, while two of the kingdoms are entirely [[Awakening (pvp)|PvP]]. The server itself is PvP, with a few modifications that permits normal PvE game play inside the PvE zones.
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The Awakening server is a custom made [https://awakening.wurm-unlimited.net/map/Awakening/ world] that is set in a parallel universe of [https://www.wurmpedia.com Wurm Online], many thousands of years into the future. Players may choose from four different [[Awakening (kingdoms)|kingdoms]]. All of the kingdoms have their own [[Awakening (religion)|religions]]. There are no priests, but instead ten different types of [[Awakening (religion)|"adepts"]], such as wizards, witches, sorcerers and paladins etc. The kingdoms share a market based [[Awakening (economy)|economy]], with custom [[Awakening (merchants)|merchant]] NPC:s who will buy and sell wares from players. Two of the kingdoms live within huge PvE zones, while two of the kingdoms are entirely [[Awakening (pvp)|PvP]]. The server itself is PvP, with a few modifications that permits normal PvE game play inside the PvE zones.
  
 
== Server Mods and Philosophy ==
 
== Server Mods and Philosophy ==

Revision as of 19:40, 31 January 2021

Server Information

  • Roleplay, PvP server with 2 large PvE zones (can deed and resize deeds on PvE zones)
  • 1x Skill gains, 1x Action timer
  • 4096x4096 Custom map, handcrafted in detail
  • 4 Custom Kingdoms
  • Many custom deities
  • 70.000 Creatures (85% aggro)
  • Characteristics starts at 19.5, all other skills starts at 1.0
  • Kingdom specific starter gear
  • Many custom creatures, items and recipes
  • Animals can be branded and managed like on a PvE server
  • Economy based on trading wares with custom merchant NPCs

About Awakening

The Awakening server is a custom made world that is set in a parallel universe of Wurm Online, many thousands of years into the future. Players may choose from four different kingdoms. All of the kingdoms have their own religions. There are no priests, but instead ten different types of "adepts", such as wizards, witches, sorcerers and paladins etc. The kingdoms share a market based economy, with custom merchant NPC:s who will buy and sell wares from players. Two of the kingdoms live within huge PvE zones, while two of the kingdoms are entirely PvP. The server itself is PvP, with a few modifications that permits normal PvE game play inside the PvE zones.

Server Mods and Philosophy

There are no external mods installed on the Awakening server, except Ago's mod launcher. All other mods are custom made, and there are more than 200 modifications. The philosophy behind the server is to create a very different world from that of Wurm Online, while at the same time keeping to the game experience. Any player used to Wurm Online will find that almost all game mechanics are the same, nothing has been made to make things quicker or easier. Instead more functionality and content has been added; more creatures, more items, new spells, new deities, etc. and of course a different narrative.

For more information, check out our web page, our thread in the forums or contact us on Discord.