Difference between revisions of "Max Mob Count Mod"
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Revision as of 12:32, 9 September 2020
This mod lets an admin put max count values on any creatures they want, it won't remove mobs but it will stop the game autospawning those mobs higher than the value set.
This max count seems to also include GM wanded and bred creatures, so keep that in mind if you add horsies to the list.
You can add as many ids as you want, if you are really keen you can list every creature ID.
Contents
Properties
- mobmaxes=[id],[max count];[id],[max count]; ...
- No spaces, use comma between mobid and max count then use semicolon to seperate for next mobid and max count
Example
- mobmaxes=10,50;12,200
- Id 10 is black wolf, id 12 is brown bear [1].
For a full reference of creature IDs, check: List_of_Wurm_Creatures
Links
Download mod: https://1drv.ms/u/s!AjnBltNOSFjCgm1CgrVce73g0-Go?e=Nu9cxf
Forum thread: https://forum.wurm-unlimited.net/viewtopic.php?f=36&t=47
Notes
- ↑ Editor's note: This will set a maximum of 50 black wolves and 200 brown bears.